A Letter from OSI:
The Ultima Online Rewards program is designed to reward you, our long-term
players, for your loyalty to the UO community. It is our way of thanking
you and showing our appreciation for your long-term support of UO, and
for your contribution to making UO the most popular virtual world in existence
today. Screenshots for most of the rewards can be found by clicking on
the links of each item. Determining Account Age The age of an account will
be determined in the following manner: Any account created before November
30, 1999 will automatically be credited for all of the time from the date
it was created until November 30, 1999. In other words, if you created
your account on October 30, 1998, your account would be credited for 13
months of time, regardless of whether your account was inactive during
part of that time.
Following November 30, 1999, only the months in which you had an
active account will contribute to the total count of months qualifying
you for rewards. You can check your account age by logging a character
into the game. (Note: Until the Rewards Program has been released,
this method may not work, or may return an error message.) To check
your account age: Double click your profile scroll. Scroll to the
bottom of the scroll window. A horizontal bar will be at the bottom
of the profile text. Your account age in years and days will be displayed
under that line. The account age will display the same value for
all characters on the same account. Updates to your account (such
as reactivations) are updated every Sunday, but may not be displayed
for several days. Reward eligibility is determined on a per-account
basis. Multiple accounts may not be "combined" to increase
eligibility.
Rewards There are three categories of player reward levels currently
identified as part of the program: players who have been in the game
for 12 to 23 months, players who have been in the game for 24 to
35 months, and those who have played for 36 months or more. Each
of the three designated categories of long-term players will be offered
a different selection of in-game rewards. All reward options are 'no loot' and 'no
steal', and clothing items will never wear out. 12 - 23 Month Players
may choose two of the following rewards:
24 - 35 Month Players may choose three reward options (two for being a
one year player plus one more for being a two year player) from the list
of one-year rewards above and the additional two-year rewards listed below:
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Agapite
cloak |
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Agapite
+2 AR robe |
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Golden
cloak |
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Golden
+2 AR robe |
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Banners* |
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*Banners can be placed in houses and have areas
that can be dyed using a dye-tub. When selecting a banner as
your reward, you will receive a banner deed. To place the banner,
double-click the deed. A targeting cursor will appear. Targeting
a wall inside a house will place the banner on that wall. The
banner cannot be picked up once placed. To remove the banner,
the owner or co-owner of the house can double-click the banner.
After clicking the confirmation window, the banner will be
removed and a banner deed will be placed in the character's
backpack. Using a dye-tub on a banner will dye portions of
the banner. Each banner has a different are that can be dyed. |
Flaming
Skull** |
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** The flaming skull is a house decoration that
can be placed on the walls of a house. When selecting a flaming
skull as a reward, you will receive a skull deed. To place
the skull, double-click the deed. A targeting cursor will appear.
Targeting a wall inside a house will place the skull on that
wall. The skull must be placed on a south-facing wall. The
skull cannot be picked up once placed. To remove the skull,
the owner or co-owner of the house can double-click the skull.
After clicking the confirmation window, the skull will be removed
and a skull deed will be placed in the character's backpack.
When a character walks near the skull, it will begin spewing
flames. The flames do not cause any damage. |
Leather
Dye-tub*** |
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***The leather dye-tub can be used to dye leather
or studded leather armor. Using normal dyes on this tub (double-clicking
the dyes then targeting the special dye-tub) will bring up
a menu listing the colors available to use on leather armor.
The colors are similar to the colors currently available for
metal armor (copper, shadow, etc.) with the addition of some
other hues such reds, blues, greens, etc. After selecting a
color, the dye-tub will then have that hue. Double-clicking
the dye tub and targeting a piece of leather or studded leather
armor will dye that clothing the color. |
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or any of the 12 - 23 month reward listed above.
36+ Month Players may choose four reward options (two for being a one year
player another one for their two year reward, plus one more for the third
year) from among the one and two-year reward choices as well as those additional
rewards listed below:
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Ethereal
mount* |
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*(horse, ostard, or llama; one per reward choice)
Transparent hue. Appears as a statue in your backpack. Double
clicking the statue will cause the statue to disappear and
create the mount and your will automatically mount it. Once
on the mount, double clicking yourself will dismount you and
automatically transform the mount back into the statue which
will reappear in your backpack immediately. Ethereal mounts
never lose loyalty and can't be transferred. The mount can
never appear without being mounted, therefore it cannot attack
or be attacked. |
Verite
cloak |
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Verite
+2 AR robe |
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Valorite
cloak |
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Valorite
+2AR robe |
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Choice
of one of three mini-monster statues: |
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Zombie |
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Cow |
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Llama |
or any of the 12 - 23 or 23 - 35 month rewards listed above.
It is important to note that characters on an account with less than the
appropriate amount of time will not be able to use some of these items.
For instance, if another player gave you a golden cloak, but your account
is 20 months old, you would not be able to wear it until your account reached
24 months. This only applies to clothing items and the ethereal horse.
Other items such as dye-tubs and monster statues will be usable by any
character. Players who fit into one or more of these categories will have
the option to receive their rewards when they log into the game after attaining
a reward level. Rewards are given on a "per account" basis, but may be
divided among characters on an account. It is very important to make sure
you have the correct character logged on before choosing a reward. Game
Masters and other OSI personnel will not be able to transfer rewards from
one character to another. For example, a player who has a 24 month old
account may choose to accept two rewards with a character on one shard,
and may choose the remaining reward with a different character. The option
to collect rewards will appear each time you log in to the game until you
have chosen the total awards for which you are eligible. You will be given
the option to collect any rewards for which your account is eligible upon
release of the program, regardless of account anniversary date. Thus, for
example, if your account is 23 months old, you will be eligible for the
12-month rewards on the day the program is released, and will be eligible
for your 24-month rewards as soon as your account reaches 24-months. If
you make a rewards program selection during a final backup or before a
server crash, the system may not have adequate time to save your choice.
When the shard returns to service, it may take a few minutes for the server
to recognize that you have not gotten your reward. The system will account
for this however, and after a few minutes you will be able to select a
reward. |